In Type://Soul, Clans are the factions that players belong to, directly affecting character stats, skills, and combat style.
Each race has multiple clans, categorized into three rarity tiers: Common, Legendary, and Mythical.
Clan Rarity and Effects
Rarity |
Drop Rate |
Description |
Mythical |
1% |
Provides significant stat boosts and powerful unique skills; usually the best choice. |
Legendary |
3% |
Offers moderate stat boosts and useful skills. |
Common |
96% |
No stat boosts or special skills; suitable for beginners or temporary use. |
How to Obtain Clans
- Clans are randomly assigned when creating a character.
- Players can use the "Clan Reroll" feature to redraw their clan.
- Participate in clan-related events to earn specific clans.
Clans by Race and Their Effects
Soul Reaper
Clan Name |
Rarity |
Bonuses and Effects |
Sozosei |
Mythical |
+10 Health, +8 Posture, +10 Reiatsu, +5% Mode Duration, +7% Vizard Duration. Passive: Gain defense for 5 min after being hit twice (Enlightenment). |
Shihouin |
Mythical |
+20 Health, +20 Posture, +15 Reiatsu. Passive: Flashsteps are faster (God of Thunder). |
Urahara |
Legendary |
+15 Health, +5 Posture, +5 Reiatsu, +3% Mode Duration. Passive: Speed and Reiatsu boost when consuming Blood or Health (Blood Pact). |
Yamamoto |
Legendary |
+25 Health, +0 Posture, +20 Reiatsu. |
Hyosube |
Legendary |
+5 Health, +3 Posture, +3 Reiatsu, +3% Mode Duration. Passive: Ink-wave blinds half the target’s name and halves their Reiatsu regeneration (Nameless Wave). |
Zaraki |
Legendary |
+15 Health, +15 Posture, +5 Reiatsu. Passive: Damage increases up to 5% while fighting; prolongs combat tag on attacked players (Killing Intent). |
Shutara |
Legendary |
+20 Health, +10 Posture, +15 Reiatsu. Passive: Reiatsu regeneration scales with Kido Points (Kido Perfection). |
Tsunayashiro |
Legendary |
+25 Health, +15 Posture, +15 Reiatsu. Passive: Reveals Reiatsu of nearby players for 5 seconds (Analytical Expert). |
Common Clans |
Common |
No stat boosts; good for beginners. |
Arrancar
Clan Name |
Rarity |
Bonuses and Effects |
Ikomikidomoe |
Mythical |
+15 Health, +10 Posture, +5 Reiatsu, +5% Mode Duration. Passive: After 150 damage from single opponent, reduces their Reiatsu regen and healing by half (Supreme King). |
Starrk |
Legendary |
+15 Health, +15 Posture, +5 Reiatsu, +3% Mode Duration. Passive: Increases scaling of Cero attacks (Cero Connoisseur). |
Odelshwanck |
Legendary |
+20 Health, +15 Posture, +20 Reiatsu. Passive: Marks nearby players on map using their Reiatsu, hiding names (Reiatsu Detection). |
Louisebairn |
Legendary |
+15 Health, +5 Posture, +15 Reiatsu. Passive: +5 Hierro or +5% Defense if Hierro variant exists (Enhanced Hierro). |
Jaegerjaquez |
Legendary |
+15 Health, +15 Posture, +5 Reiatsu. Passive: Slight Speed and Damage increase (Will of the King). |
Cifer |
Legendary |
+15 Health, +0 Posture, +15 Reiatsu, +3% Mode Duration. Passive: Bala auto-tracks but has increased cooldown (Powered Bala). |
Common Clans |
Common |
No stat boosts; good for beginners. |
Quincy
Clan Name |
Rarity |
Bonuses and Effects |
Kurosaki |
Mythical |
+15 Health, +5 Posture, +15 Reiatsu, +10% Letzt Stil Duration. Passive: Grants aura and buffs below 50% health (Savior). |
Ishida |
Mythical |
+10 Health, +10 Posture, +0 Reiatsu, +5% Letzt Stil Duration, +5% Mode Duration. Passive: Restores 10% Reiatsu on depletion (Reishi Dominance). |
Du |
Legendary |
+0 Health, +5 Posture, +5 Reiatsu. Passive: 10% chance to negate 80% damage (Iron Tank). |
Valkyrie |
Legendary |
+10 Health, +15 Posture, +0 Reiatsu, +5% Mode Duration. Passive: Defense Penetration and Defense boost when low on Health/Reiatsu (Miraculous Convenience). |
B |
Legendary |
+25 Health, +15 Posture, +5 Reiatsu. |
Parnkgjas |
Legendary |
+5 Health, +5 Posture, +10 Reiatsu, +3% Mode Duration. Passive: Resets cooldown of a random skill after using 3 different skills (Skill Perfection). |
Le Varr |
Legendary |
+10 Health, +15 Posture, +20 Reiatsu. Passive: Defense scales with combat tags; no health packs drop on death (Death Perfection). |
Common Clans |
Common |
No stat boosts; good for beginners. |
Fullbringer
Clan Name |
Rarity |
Bonuses and Effects |
Ubuginu |
Mythical |
+20 Health, +8 Posture, +10 Reiatsu, +6% Mode Duration. Passive: Next skill costs no Reiatsu if dealing damage without being hit (Rewarded by Perfection). |
Orihime |
Legendary |
+5 Health, +0 Posture, +10 Reiatsu. Passive: Revives with heal-over-time after mortal wound (One Last Miracle). |
Sado |
Legendary |
+15 Health, +10 Posture, +5 Reiatsu. Passive: Regenerates posture over time (Posture Regeneration). |
Ginjo |
Legendary |
+15 Health, +15 Posture, +0 Reiatsu, +15% Mode Duration. Passive: Steals Reiatsu from enemies on damage. |
Tsukishima |
Legendary |
+15 Health, +5 Posture, +5 Reiatsu, +9% Mode Duration. Passive: Randomly disables an opponent’s move on damage (Amnesia). |
Michibane |
Legendary |
+25 Health, +0 Posture, +20 Reiatsu, +7% Mode Duration. Passive: Speed and damage increase when a party member is knocked (Reliance). |
Tips for Clan Selection
- Prioritize Mythical or Legendary clans for stronger stat boosts and skills.
- Use the "Clan Reroll" feature if you get an undesirable clan.
- Engage in clan activities to unlock and improve clan benefits.